Racing 3D Levels

For the publisher of racing games, we had to create six 3D maps with very specific technical requirements. Most importantly we had to optimize it for mobile devices, especially the number of polygons and the quality of the textures. Different parts of the road were supposed to have shaders in Unity for the physics of vehicle movement. A very important task was to create a realistic picture on a mobile device. We had a great time working on this project!

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Game Ready Racing 3D Levels


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